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Notes: Unit 13 Geometric Optics Slideshow
Textbook: Chapter 21-24
Tracing light paths
light rays help illustrate the path of light, especially before and after an interaction with matter (a boundary).
Light travels in straight lines when not changing medium
light rays can be traced backwards or forwards
Reflection: bouncing of a light ray off of a surface
angle of incidence = angle of reflection for specular reflection
the angle is measured from the normal to the surface
diffuse reflection scatters light off of a rough surface because the normal lines to the surface are not in a consistent direction
specular reflection is when the normal lines align and produces a reflected image.
Refraction: speed change bends light according to snell's law
Light bends towards normal when going optically slower (more optically dense), away when higher
at a critical angle, when the light would be refracted at 90 degrees, light begins to totally internally reflect (no more refraction).
Image formation
reflection causes images to form with curved mirrors.
refraction causes images to form with curved lenses.
use ray diagrams to predict size, orientation and location of images formed.
use the thin lens equation to predict size, orientation and location of images formed.
Predict whether an image will be virtual or real.
Waves transport matter.
There must be a medium for a wave to travel through.
Waves do not have energy.
All waves travel the same way.
Different colors of light are different types of waves.
Light just is and has no origin.
Light is a particle.
Light is a mixture of particles and waves.
Light waves and radio waves are not the same thing.
In refraction, the characteristics of light change.
The speed of light never changes.
Rays and wave fronts are the same thing.
There is no interaction between light and matter.
The addition of all colors of light yields black.
Double slit interference shows light wave crest and troughs.
Light exits in the crest of a wave and dark in the trough.
In refraction, the frequency (color) of light changes.
Refraction is the bending of waves.
Standard Ray Tracing: https://ophysics.com/l10.html